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Ability Types

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There are 111 abilities in ToL. Abilities are split up into 3 types:

  1. Passives (22)
  2. Day Abilities (22)
  3. Night Abilities (67)

Passives

Passives are abilities automatically applied to some classes, giving bonuses like Immunity to occupation.

Passives by Alphabetical Order:

Number

Ability

Icon

Class(es)

1 Blackened Shield
Blackened Shield
The Possessor
2 Call The Dead
Call the Dead
The Priest
3 Can't Touch This
Can't Touch This
The Mastermind
4 Consume Soul
Consume Soul
The Reaper + The Soulcatcher
5 Dark Words
Dark Words
The Apostle
6 Devoted
Devoted

The Priest

7 Driven
Driven
The Possessor
8 Dutiful
Dutiful
The Butler + The Servant
9 Failure
Failure
The Mercenary
10 In The Shadows
In The Shadows
The Mastermind
11 Isolation
Isolation
The Hunter
12 Looking For Work
Looking For Work
The Mercenary
13 Loyalty
Royal Blood
The King
14 Poor Fellow
Poor Fellow
The Fool
15 Remedy Studies
Remedy Studies
The Herbalist + The Physician
16 Resolve
Resolve
The Scorned
17 Retribution
Retribution
The Hunter
18 Royal Blood
Royal Blood
The Alcoholic, The Aristocrat, The Drunk, The Duchess, The Noble, The Prince + The Princess
19 Tenacity
Tenacity
The King
20 Trickery
Trickery
The Fool
21 Unstoppable
Unstoppable
The Prince
22 Will of Mithras
Will of Mithras
The Ritualist

Day Abilities

Day abilities are generally used for social disruptions during the day phase, although some classes, such as The Assassin, have some very lethal abilities that you shouldn't take lightly. Each class can have up to 2 day abilities, but the average class has only 1.

Stoneskin Potion

Day Abilities by Alphabetical Order:

Number

Ability

Icon

Class(es)

1 Bewilder
Bewilder
The Invoker
2 Bind Soul
Bind Soul
The Priest + The Soulcatcher
3 Blood of Mithras
Blood of Mithras
The Cult Leader
4 Decide Fate
Decide Fate
The King
5 Dirty Work SoonTM The Mastermind
6 Distract
Distract
The Assassin
7 Eavesdrop
Eavesdrop
The Apostle
8 Expose
Expose
The Marshal + The Seeker
9 Faint Whispers
Faint Whispers
The Apostle
10 Gather Darkness
Gather Darkness
The Reaper
11 Icy Touch
Icy Touch
The Reaper
12 Imprison
Imprison
The Prince
13 Maid Spy
Maid Spy
The Aristocrat + The Noble
14 Misdirect
Misdirect
The Illusionist + The Psychic
15 Nightshade
Nightshade
The Assassin
16 Nightshade Wine
Nightshade Wine
The Butler
17 Offer Contract
Offer Contract
The Mercenary
18 Scout
Scout
The Sheriff
19 Stealth Slap
Stealth Slap
The Duchess
20 Stoneskin Potion
Stoneskin Potion
The Alchemist
21 Telepathy
Telepathy
The Illusionist + The Psychic
22 The Royal Finger
The Royal Finger
The King
22 Troll Box
Troll Box
The Fool and The Scorned

Night Abilities

Night abilities are generally used to gather information and clues to deduct friend from foe to ensure you are targeting your enemies when it comes to accusing them of treason or using a lethal ability on them. Depending on your faction, class and type, you can kill, heal, protect, speak to the dead and more. Each class can have up to 2 day abilities and most classes have both slots to choose from at night.

Runestone-Purple

Night Abilities by Alphabetical Order:

Number

Ability

Icon

Class(es)

1 Allies SoonTM The King
2 Assassinate
Assassinate
The Assassin
3 Bat Eyelashes
Bat Eyelashes
The Duchess
4 Bear Companion
Bear Companion
The Poacher
5 Brainwash
Brainwash
The Cult Leader
6 Brotherhood
Brotherhood
The Ritualist
7 Chains of Corax
Chains of Corax
The Invoker
8 Cold Steel
Cold Steel
The Knight
9 Collect Soul
Collect Soul
The Soulcatcher
10 Concentrated Wine
Concentrated Wine
The Butler + The Servant
11 Convert
Convert
The Mastermind
12 Crier
Crier
The Noble + The Aristocrat
13 Crimson Potion
Crimson Potion
The Alchemist
14 Dark Wisp
Dark Wisp
The Duchess
15 Debauchery
Debauchery
The Alcoholic, The Drunk
16 Deceive
Deceive
The Fool
17 Drug
Drug
The Herbalist
18 Emerald Potion
Emerald Potion
The Alchemist
19 Eradicate
Eradicate
The Cult Leader
20 Execute
Execute
The Prince
21 Exhume
Exhume
The Physician
22 Expert Investigation
Expert Investigation
The Sheriff
23 Flirt
Flirt
The Princess
24 Follow
Follow
The Nightwatch + The Observer
25 Forage
Forage
The Assassin
26 Foresight SoonTM The Mastermind
27 Frame
Frame
The Scorned
28 Frenzy
Frenzy
The Enforcer
29 Gaze
Gaze
The Seeker
30 Guards!
Guards!
The King
31 Hangover
Hangover
The Alcoholic
32 Happy Hour
Happy Hour
The Drunk
33 Heal
Heal
The Physician
34 Ice Ward
Ice Ward
The Court Wizard
35 Identify
Identify
The Seeker
36 Link Minds
Link Minds
The Psychic
37 Listen In
Listen In
The Marshal
38 Magical Barrier
Magical Barrier
The Court Wizard
39 Mental Blur
Mental Blur
The Illusionist
40 Mind Warp
Mind Warp
The Apostle + The Illusionist
41 Order
Order
The Noble and The Aristocrat
42 Protection
Protection
The Enforcer
43 Possess
Possess
The Possessor
44 Puppet Strings SoonTM The Possessor
45 Reap
Reap
The Reaper
46 Rebound
Rebound
The Mercenary
47 Revenge
Revenge
The Sellsword
48 Revive
Revive
The Priest
49 Sacrifice
Sacrifice
The Knight
50 Serve Wine
Serve Wine
The Butler + The Servant
51 Shock
Shock
The Sage
52 Smite
Smite
The Paladin
53 Snare Trap
Snare Traps
The Poacher
54 Snoop
Snoop
The Marshal
55 Spike Traps
Spike Traps
The Hunter
56 Stand Guard
Stand Guard
The Mercenary
57 Stonewall
Stonewall
The Sellsword
58 Strength of Corax
Strength of Corax
The Ritualist
59 Strings of Corax
Strings of Mithras
The Invoker
60 Surprise Mojo
Surprise Mojo
The Fool
61 Test Faith
Test Faith
The Paladin
62 Unleash Souls
Unleash Souls
The Soulcatcher
63 Wall of Fire
Wall of Fire
The Sage
64 Watch Carefully
Watch Carefully
The Nightwatch
65 Will O' Wisp
Will O' Wisp
The Princess
66 Window Peek
Window Peek
The Observer
67 Wolf Companion
Wolf Companion
The Hunter

In-Game Wiki

Abilities don't have to be memorized - you can access the in-game wiki "class cards" by pressing TAB:
Wiki-cards

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