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Immunity simply means that a class is unaffected by a certain type of action.

Death Immunity

Permanent

Temporary

  • The Alchemist can give herself immunity to death at night by using the Stoneskin Potion ability.
  • The King can give himeslf or another player immunity to death at night by using the Guards ability.
  • The Mercenary can give herself immunity to death at night by using the Stand Guard ability.
  • The Prince makes their jailed target immune to death at night by using the Imprison ability.

Temporary (with attack-triggered effects)

  • The Death Knight can give another player immunity to death and kill all of that player's attackers by using the Sacrifice ability.
  • The Enforcer can give an Unseen player immunity to death and sacrifice himself by using the Protection ability.
  • The Hunter can give himeslf immunity to death and kill all of his attackers by using the Bear Companion ability.
  • The Knight can give another player immunity to death, kill all of that player's attackers, and sacrifice himself by using the Sacrifice ability.

Healing

  • The Alchemist can prevent another player's death by using the Crimson Potion ability.
  • The Physician can prevent another player's death by using the Heal ability.
  • The Reaper can prevent their own death and consume two souls by using the Consume Soul ability.

Occupy Immunity

Permanent

  • After a player has been occupied a total of 3 times, they will become immune to occupation for the rest of the game.

Temporary

Conversion Immunity

Permanent

Temporary

  • The Hunter can give himself immunity to conversion by using Bear Trap.
  • The Paladin can can give another player immunity to conversion and kill The Cult Leader by using Smite, if the Cult Leader attempts to convert their target.

Bleeding & Poison Immunity

Permanent

Visit "Immunity"

  • The Court Wizard can make their target immune to all visits by using Ice Ward.
  • The Fool can make themselves immune to all visits by using Hide.
  • The Mercenary can make their target immune to all visits by using Stand Guard.
  • The Poacher can make their target immune to all visits by using Spike Traps.
  • The Sage can make their target immune to all visits (except from The Assassin) by using Wall Of Fire.
  • The Sellsword can make an Unseen target immune to all visits by using Stonewall.

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