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Immunity simply means that a class is unaffected by a certain type of action.

Death Immunity

Permanent

Temporary

  • The Alchemist can prevent someone's death via the use of its Crimson Potion ability.
  • The Alchemist can grant herself immunity through use of the Stoneskin Potion ability.
  • The Hunter can grant himself immunity through the use of its Spike Traps ability.
  • The King can prevent the death of itself or another player through its Guard ability.
  • The Knight can sacrifice itself to prevent the death of another player using the Sacrifice ability.
  • The Mercenary can grant herself immunity through use of her Stand Guard ability.
  • The Physician can prevent someone's death via the Heal ability.
  • The Priest can make a player immune to death for one night using their Bind Soul ability.
  • The Soulcatcher can make a player immune to death for one night via Bind Soul.
  • The Reaper can make themselves "come back to life" effectively giving them death immunity, if they are attacked and have a soul to do so.

Occupy Immunity

Permanent

Temporary

Conversion Immunity

Permanent

Temporary

  • The Drunk can make themselves and another player immune to Conversion through the use of its Happy Hour ability.
  • The Paladin can make a player immune to Cult Conversion, by killing the Cult Leader if they visit them.
  • The Hunter can grant himself immunity through the use of their Spike Traps ability.

Other Immunities

Permanent

Temporary

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