FANDOM


Immunity simply means that a class is unaffected by a certain type of action.

Death Immunity

Permanent

Temporary

  • The Alchemist can grant a player immunity to death through the use of it's Crimson Potion ability
  • The Hunter can grant himself immunity through the use of it's Spike Traps ability.
  • The King can prevent the death of itself or another player through it's Guard ability.
  • The Knight can sacrifice itself to prevent the death of another player using the Sacrifice ability.
  • The Physician can prevent someone's death via the Heal ability.
  • The Priest is immune to death once.
  • The Priest can make a player immune to death for one night using their Bind Soul ability.
  • The Soulcatcher can make a player immune to death for one night via Bind Soul.

Occupy Immunity

Permanent

Temporary

Conversion Immunity

Permanent

Temporary

  • The Paladin can make a player immune to Cult Conversion, by killing the Cult Leader if they visit them.

Other Immunities

Permanent

Temporary

  • The Court Wizard makes a player immune to all day abilities through the use of Magical Barrier.
  • The Court Wizard makes a player immune to all visits through the use of Ice Ward.
  • For the first 3 nights The Mastermind is immune to The Sheriff's ability to determine them as Unseen.
  • The Mercenary can make their target immune to all visits by using Stand Guard.
  • The Sage can make their target immune to all visits (bar The Assassin) via Wall Of Fire.
  • The Sellsword can make their target immune to all visits by using Stonewall.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.